In Final Fantasy XIV, players will receive quest assignments from large, levitating crystals that can be found throughout the land. Some of these quests will be timed and their objectives vary widely. For example, some will task players with dispatching a certain number of creatures, while others will require you to craft a particular item. But of course, these quests wouldn't be fun unless you could interact with other players, too, which you can certainly do. Final Fantasy XIV Gil will support a guild system and players will have their own "home pages" to use for the online community.
During my interview with Sundi and Hiromichi, a few brief battles were shown off that featured some of the most adorable critters I've ever seen. These large, turkey-like fellows didn't pose much of a threat to the sword-wielding warrior, but they were killed nonetheless. Oh well.
Although a subscription model hasn't been worked out yet, the game will probably require a monthly fee. Besides that, I didn't learn much else about Final Fantasy XIV Gil besides the fact that there won't be any in-game voice chat and the character creation system will feature five races similar to those found in Final Fantasy XI. That's it!
Hopefully we'll learn more about XIV after an extended hands-on session.
















